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In addition, such ingredients can't always be considered to have a zero points value. It still takes effort to intentionally gain these ingredients. You are improving the value of the ingredients, but you're not upgrading the total payout of the dish. But there is an important distinction to make. These ingredients technically have a value of zero, and using these ingredients first should be a priority since they cannot be eaten. Furthermore, Wigfrid cannot eat any non-meat/non-egg foods, making everything else inedible outside of recipes.
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Things like red caps, monster meat, and spoiled food have penalties that arguably make them inedible, while twigs simply cannot be consumed. One large meat, two morsels, and a honey as a honey ham recipe give 15.625 bonus hunger points, which is how many you gain per large meat from this recipe.Every meat invested this way pulls in about 20.8 bonus points per meat. A meaty stew recipe using three large meats and a berry would give 62.5 bonus points.For every meaty stew recipe of this type, you receive 37.5 bonus points for every large meat invested. Two large meats and two morsels involved in a meaty stew recipe give 75 bonus hunger points.Simply take the bonus points of the recipe, and divide that number by the number of a given ingredient involved in the recipe. Efficiency is simply a measurement of the number of bonus points you're getting for each instance of a given ingredient. If you have less of a certain ingredient than others, it becomes important to spend it wisely to obtain the most bonus points. Your ability to make recipes, and thus, ability to make bonus points, depends on having enough of the right ingredients to continue doing so. This method can also be applied to the health and sanity gain of recipes.Įfficiency is a concept that only really matters in times of extreme scarcity (usually with modified game settings or in Adventure Mode maps). Not worth it unless the berries are spoiled. A fist full of jam recipe (37.5 hunger points) consisting of 4 berries (50 points when roasted) deducts 12.5 hunger points from the ingredients.A meatballs recipe consisting of three red caps and a monster meat (0 hunger points without a birdcage) gives 62.5 bonus hunger points.A meatballs recipe consisting of three carrots and a large meat (62.5 hunger points) does not give any bonus hunger points.A meatballs recipe (62.5 hunger points) consisting of four morsels (50 hunger points) gives 12.5 bonus hunger points.
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The Hunger, HP, and Sanity gained from eating a crock pot dish, that you wouldn't have otherwise gained from eating the ingredients individually, can be regarded as the Bonus Points. This can become irrelevant in times of extreme abundance, but it can be helpful in some situations to know the value of crock pot recipes. A crock pot dish must give more than the ingredients sacrificed to make it, and ideally be better than other dishes in some way.
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